Eat Create Sleep is an indie game studio situated in the medieval town of Visby, Sweden. Our focus is on innovative gameplay experiences with a lot of heart and meaningful themes. We ask tough questions with our games and let the player explore the answers.
The Eat Create Sleep Ensemble
|Emelie Teinler||Lead Designer|
|Emma Fredriksson||Graphic Artist|
|Johannes Häggqvist||Senior Architect, CTO|
|Martin Greip||Art Director, CEO|
|Tomas Lindell||Lead Programmer|
We ask our players tough questions about life and let them answer. We don’t want to come to all of the conclusions ourselves, rather we invite the players to explore the themes and make their own interpretations, or stories.
We don’t design games to follow a certain genre or trope, even though they always are inspired by templates and genres we don’t start with a genre, rather we end with one, for communicating the game clearly.
We think our audience is critical and expects a lot from their games; therefore they are interested in alternatives to already established game experiences. The games we create are probably not going to appeal to everybody. We aim to create meaningful experiences for our chosen audience where they feel we are doing our best to uphold our responsibilites towards them.
We involve the community to make our games the best they can be, we do this to make the game as accessible to as many as possible. Even if we do niche games we don’t intend to scare away anyone.
We think it’s of outmost importance to be fair and transparent to our community, we will not always agree with their feedback, but we will always be courteous. At the same time we expect our fans and audience to treat us with the same respect, it’s a mutual deal after all.