8 of June, 2014
In this post I will explain some of the ways Crest will keep progress for the player, and not only obvious things such as save files.
3 of June, 2014
Gotland Game Conference 2014 is over! It was an inspirational experience to say the least. A bit of a forewarning, I am only going to use superlatives when talking about GGC :)
16 of May, 2014
10 of May, 2014
Sometimes import problems create interesting results, in this case the wrath of god!
7 of May, 2014
Hello everyone! I'm Johannes, also known as the lead programmer for our current project Crest.